Free Fire: Patch Update on 23 March 2022

2022-03-31

Free Fire: Patch Update on 23 March 2022

New characters and weapons ARISE are coming! 

New System

Players can obtain free Characters by playing games in any mode

"As Characters and their skills have become a fundamental part of our gameplay, we've come to realize the importance of making Characters more accessible. Now, all existing Characters are available through LINK for free! Say goodbye to paying for Characters!"

Players may only link with one Character at a time.
There's a limit to the LINK points players get per day.
Players may give their LINK progress an extra boost with coins (limited per day).
All Characters prior to this patch update will be included in the LINK system.
Price cut in Character lvl-ups and skill slots unlocking.
Reduced Character Fragments needed for leveling up: (See in 1st form below)
Reduced the costs for unlocking skill slots: (See in 2nd form below)

Character Fragments Needed Before&After

Leveling Up Current After Patch
Level 2>3 500 400
Level 3>4 1,500 1,000
Level 4>5 2,500 2,000
Level 5>6 5,000 4,000

Costs for Unlocking Skill Slots Before & After

Unlocking skill slots Current After patch 
Slot 1 50 Diamonds/2,000 Coins 40 Diamonds/2000 Coins
Slot 2 75 Diamonds/5,000 Coins 75 Diamonds/3750 Coins
Slot 3 125 Diamonds/10,000 Coins 125 Diamonds/6250 Coins

Character

A124

Disables enemy skills and interrupts their interaction countdowns.

"We reworked A124's skill, giving great power to her ability to interrupt. Any skills and countdowns will be stopped by her powerful skill zone. See those enemies hiding behind gloo walls and healing? Let's give them a pleasant surprise! ;)"

Thrill of Battle:

Unleashes a 8m electromagnetic wave that disables enemies' skill activation and interrupts their interaction countdown. Lasts for 20/22/24/26/28/30s. Cooldown: 100/90/80/70/60/50s.

Nikita

Reload speed is no longer affected by gun types. SMG causes more damage when in its last shots.

"Nikita's performance was really held back by the limitation of gun types, so we made sure to freshen that up. We also increased her damage if using an SMG, making her last 6 shots extra powerful. An outstanding agent makes sure no bullet goes to waste."

Firearms Expert:

Reload speed increases by 14/16/18/20/22/24%. For SMGs, the final 6 rounds of the clip deal 10/12/14/16/18/20% more damage.

Steffie

Now blocks grenades and restores armor durability.

"Steffie's skill no longer offered enough support to her teammates. In this patch, we reworked her skill so that in her skill range, damage from explosives is nullified, and armor durabilities are restored. You can finally paint n' protect with her! "

Painted Refuge:

Create a 4m area that blocks throwables. Allies in the area will restore 10% armor durability every second and ammo damage taken from enemies will reduce by 10/12/14/16/18/20%. Lasts for 10/11/12/13/14/15s. Cooldown: 115/110/105/100/95/90s. Effects do not stack.

Balancing

Caroline

Faster movement speed carrying shotguns.

"Caroline's Movement Speed bonuses weren’t prevalent enough when affected by equipment. We buffed her in that regard, making her easier to gap close and initiate close-ranged battles."

Agility:

When holding a shotgun, movement speed increases by 3/4/5/6/7/8% -> 6/7/8/9/11/13%

Otho

Wider vision after kills.

"We felt that Otho's skill didn't receive enough strategic emphasis. We extended his vision field, making it easier to perceive potential danger."

Memory Mist:

After eliminating an enemy, the positions of other enemies within 25/30/35/40/45/50m -> 25/35/45/55/65/75m of the elimination spot will be revealed. Info will be shared with teammates for 4s -> 6s.

Rafael

Faster bleeding speed when knocking down enemies.

"We limited Rafael's skill to effect enemies shot by Snipers and Marksman Rifles only, but increased its bleeding speed. A true killer always goes under the radar."

Dead Silent:

When using Snipers and Marksman Rifles, firing sound is silenced and successful shots can cause enemies to bleed 20/23/27/32/38/45% -> 40/50/60/70/80/90% faster.

Thiva

Help-up speed and HP recovery increase.

"Thiva's skill has been underwhelming for support players. We packed a bit more punch to his rescues, hoping to bring him back into the meta."

Vital Vibes:

Rescue (help-up) speed increases by 10/13/16/19/22/25% -> 15/18/21/24/27/30%. Upon a successful rescue, the user recovers 15/20/25/30/35/40HP -> 25/30/35/40/45/50HP in 5s.

Clash Squad

New Quadra Kill Animation

"Who's to say no to a grand effect for your marvelous ACE?"

- Enhanced the visual effects when executing a quadra.

 

Battle Royale

New In-game Missions

"Can't find any enemies in sight? Don't know what to do before the next zone shrink? Accept special in-game missions that put your stealth and skills to test. Complete these goals within the time limit and receive exciting rewards!"

- Hit List missions: Purchase from the Vending Machine using FF Coins. Eliminate target within time limit.
- Supply Run missions: Obtain for free on the map. Reach specified location within time limit.

Ultimate Weapons Now Upgradable

"All Ultimate Weapons are upgradeable now(3 stages) using the Upgrade Chip, except for airdrop ones."

- Weapons upgradable via the Upgrade Chip:
- VSS
- MP5
- M60
- M4A1
- M14
- Kar98k
- PLASMA
- FAMAS

New Weapon and Balance

New Weapon: G36

"The new weapon G36, paired with the unique firing mode switch feature, offers an all-encompassing experience, sufficiently covering the needs for short-ranged and mid-ranged battles both."

- Switch firing mode: G36 toggles between Assault, short-ranged mode and Range, mid-ranged mode
- Assault stats:
- Base Damage: 26
- Rate of Fire: 0.096
- Magazine: 30
- Range stats:
- Base Damage: 33
- Rate of Fire: 0.15
- Magazine: 30

Weapon Adjustments

Effective range adjusted.

"In this patch, we pushed for a clearer range differentiation among weapons, hoping to really emphasize their specialities. Do remember to take the changes into consideration when switching weapons. Let us all be weapon masters :D!"

- M4A1: Effective range -4%
- SCAR: Effective range +5%
- M249: Effective range -3%
- FAMAS: Effective range -2%
- XM8: Effective range +5%
- AN94: Effective range +4%
- AUG: Effective range +6%
- PARAFAL: Effective range +5%
- Kar98k:Gun switch time +20%
- UMP: Effective range -3%, movement speed when firing -10%, stability -7%
- MP5: Effective range -10%, damage +10%,
- VSS: Effective range -15%
- MP40:Stability +15%, movement speed when carrying +15%, movement speed when firing +10%
- Thompson: Effective range -3%
- Mini Uzi: Effective range -8%
- MAC10: Effective range -4%
- M1014: Effective range -16%, reload speed +30%
- M1873: Effective range -15%
- SPAS12: Effective range -8%, reload speed +10%
- M1887: Effective range -12%, damage +8%, movement speed when carrying +5%
- MAG-7: Effective range -15%, damage +4%, stability +10%
- Charge Buster: Effective range -10%, damage +5%
- M1887-X: Added new muzzle accessory slots

>>>Now play Free Fire at 120FPS with MuMu Player!<<<

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