The Tower Idle Tower Defense: Blender (eHP) Build Guide - Best Mid-to-Late Game Strategy
The amount of damage that can be absorbed before a tower collapses is referred to as the tower's Effective Health Points (eHP). The term ‘Effective’ in eHP refers to the fact that eHP considers the percentage of Defense in addition to how much ‘raw’ health the tower has, therefore determining how long a tower will survive in total damage terms. A tower with 10,000 health and 50% defense will absorb an effective amount of 20,000 total damage due to each hit against it, reducing the health left by half.A build using the ‘Blender’ from the game ‘’The Tower Idle Tower Defense’’ is built on this principle. By stacking the amount of Defense % and raw health on a tower strategically through mid to late game as the enemy’s damage is increasing at an increasing amount and your single layer defences are being compromised. Using the Blender’s use of eHP will provide the most reliable way to push into later waves.
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The Tower Idle Tower Defense: Turtle Build Guide - Best Defense Strategy for Tier 1 & Early Game
How you construct your defence during the early game has a huge impact on how far you can get through the game without spending all your premium resources. One of the most effective strategies that players sometimes stumble upon is what is known as the Turtle Build - a build that is focused on creating maximum survivability, having a lot of damage reduction and being able to hold your position while you generate passive income. Instead of going wide with your upgrades, you go deep with your protection. It may seem uncomplicated to create a Turtle Build at Tier 1, but there are specific choices that need to be made in a specific order to create a Turtle Build successfully.
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The Tower Idle Tower Defense: GT, BH & DW Sync Guide – How to Full Sync Ultimate Weapons
This guide will teach you precisely how to sync your Golden Tower (GT), Black Hole (BH) and Death Wave (DW) for the highest possible output.